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I liked the art style and the game mechanic but there are a few things I struggled with. In the tutorial the spacebar isn't explained as a reset which was only a problem for me because I'm used to using

space for jump so I would accidentally use it and then not understand why I got a game over. I also accidentally killed the last lizard in the tutorial so I didn't get to read the last message which meant I didn't understand that the lizards were how you won the levels. I then went on to level 1 and accidentally knocked the lizard into a place where it wasn't killable so when I got to the end of the level I just thought it was a short unfinished game. I got lucky though because I looked over at the screenshots which reminded me of the lizard counter and  that made me realize that the lizards might be the requirement to finish the level. So I went back and played again. The only other thing I might change would be the bombs. They felt really good to use as long as you didn't have to strafe around the ceiling above you. Just having that one extra tile sticking out so their isn't a roof above you makes a huge difference to how good it feels to use.