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Thanks for checking our game out and leaving this great feedback.

The game is meant to be played as a roguelike, so you are supposed to go through the forest again after you picked the wrong seed and gather more hints (they respawn with each reset),  so you'll get up to 12 hints but usually I found 5-6 hints are enough to find the correct one (unless you get super unlucky).
Form the feedback we received so far I we found out that we need to communicate the repeating nature more clearly as it was not clear to most players.