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(+1)

Hi, happy to be your 20th rater! :) So... I noticed that others already mentioned how confusing the game is in the beginning. A tutorial would be a nice addition, or just adding the instruction notes in the main menu, this could really improve the understandability, because right now, you can only see the gameplay notes (and the actual UI like buttons, laser position indicators, etc.) while you are playing, but before you know how to play, a turn only takes a few seconds before you lose it, so I had to hit replay several times and lose just to read the instructions.

I liked it audio, it was simple but fit the graphics and the gameplay perfectly.

Keyboard shortcuts to the fields would be a nice addition, but it would also affect the difficulty of the game, making it easier so that's really a design choice you have to make.

Do you plan to work on this after the jam?

(+1)

Thanks, Peter! The goal now is to reach the precious 69th mark :D I only got  few people to playtest the game literally hours before the submission ends, so I didn't have the chance to add it, yes  a tutorial/how to play page would have been helpful. I'm glad people still find it fun and playable.

Yes, definitely working on in polishing and correcting some things but not this actual game submission I just like to preserve my jam entries, Instead ill be making another build using it, who knows maybe we are getting REALiTEAM v2 soon.