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I really wanted for this to go well, as I enjoyed playing it last time. But I think the beginning of your game needs much more structure, a solid tutorial. I missed the torches, there's no indicator how long it lasts, and the underground section is easy to get lost in with how dark it is. When I finally made it into town I didn't know what I was supposed to do, I couldn't do combat, etc. Just didn't know what to do.

Maybe I missed something, please let me know

Thanks for playing. I think about adding some tutorial messages/triggers to the Ruins, I kind of ignored that because obviously I know what I'm supposed to do too much, as opposed to actual Players. I'll also increase the Torchtime, I made that way too short, due to me just beelining through the Intro all the time. 

Theres not really much to do after you leave the Ruin atm, so you didn't miss anything major there.