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(2 edits) (+1)

Hey!

This was sweet! I did not expect a game like that. To begin, the visuals are really great, I love the use of color because it's clear that you used a limited color palette. I think you did a really great job with the audio, really great concept and interpretation of the theme. But, I would like to give you some feedback about what I didn't quite like about the game and I hope you can take the best out of it:

The introduction tutorial was really hard to read. I don't think it's a great idea to put the player to read few pages of text before he even starts the game. I understand that some concepts and gameplay needs to be explained but I'm sure you can do this little by little in a tutorial level, where the player gets tasks like "Go and take this" and "Now go and do that", this way the player can understand the flow of the gameplay without being overwhelmed by the amount of text he has to read. At least this is how I see it. One more thing that I didn't like was the fact that the game was not pixel perfect. If you don't know what that means it's basically the fact that not every pixel on the screen is the same size. Why is this bad? First of all, your art gets messy, but second of all those hand signs get a little bit unreadable, and I think this is a very important thing because your gameplay is based on how those hands look. If they are not pixel perfect, they will look different on every monitor. I don't know in what you made your game but you should research a little bit on how to make the game pixel perfect, in Unity is very easy.

I know this was a long review but I liked the game and I want to help you to improve it! Nonetheless, the game was really great and I enjoyed it a lot. You did very well and from what I see you did it all alone, which is amazing! Congrats!

Thank you so much for the long review! Yeah I agree about the tutorial, I ran out of time to do a proper one. I have actually used the pixel perfect component, but I wasn't aware about how it'll look different in every monitor, so thanks for the information :)

(1 edit) (+1)

It looks like the game is pixel perfect but not the UI. Just so you know, I'm using a 2560x1440, maybe it helps. Here is an image: Hand not Pixel Perfect

Ah I see, yeah the hand's pixels aren't right. Thanks for the insight.