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I really like how this game starts off in a real mundane way (filing papers and tiding away stock) and then switches to feeding your fellow employees to a giant creepy green head lol. The game felt really atmospheric and I loved the surrealism of it. 

One gripe I had is that it took too long to travel around the game area. This was particularly noticeable when transporting employees to the large head. I liked the long corridor that lead up to it and I can see why you designed the level that way (it looked really freaky looming in the distance), but it would have been better if you could collect all the employees and transport them there in one go if you wanted. One by one felt a little monotonous unfortunately.

Really nice concept though!