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The art is really cool, especially the main character and their animations. The music and sounds were really quiet so i couldn't hear them really well. The concept is fun, especially when you add platforming to the "combat". The only flaws i saw were some technical problems : if i aim with my mouse, it feels weird to have to tap A or D to change direction; sometimes the light seems to touch the ghost but it doesn't do anything (i think it's related to walls and angles, maybe you should get some more raycasts if that's what you used for hit detection); and finally, even when i aim to the left i have to keep the mouse to the right to be able to aim. I totally understand the troubles with the mouse aim, i had similar issues with a project of mine, and i clearly wouldn't have found a solution in just a week.

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Thank you very much for the insightful comment! This is the best input we've gotten! We'll make sure to take this advice with note of details!