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The game was cute, the concept was nice. 

However, the controls felt a little slippery. It was especially obvious during the platforming section. Jumping had an ~0.5 second delay before the actual jump, and the momentum during the jump carries you even when landed which lead to moments where you would slip off. It would have also helped if there was a soft indicator of where you would land, like a shadow.

They're not total problems if it was intended, but the the platforming in the game required precision which did not mesh well with the controls.  So gotta decide on either removing the precise platforming, or fine tuning movement.

Overall, looking forward to see how this game will grow!