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Hi, I also had this half eaten window but it's playable so it doesnt matter for me since that's a great entry! ;) I like how polished it seems, I got involved in the puzzle, maybe because the dialogues weren't too long (as it often occurs). The only thing about the gameplay that's annoying (but maybe that was too hard to write during the jam) is the npc. They feels too random and even when I kinda figure out how to avoid them they still catch me even when they're turned back to me, that feels unclear and unfair since they're the only obstacle but the payment for a mistake is pretty low. Congrats on a great entry anyway! Nice movement, nice graphics and animations and nice audio, cheers and keep it up ;)

hey there! the issue regarding the window has been fixed in our new versions, this is due to your computer being at a lower resolution than standard 1920x1080. Also, I can ensure the NPC's are FAR from random, the ones in the jam version have a set path and never stray from it, this was made to conserve development time.