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We'll be sure to keep that in mind for any of our future projects! For the story, it was my first time writing a narrative/dialogue and even just creating a game in general.

Warning: The remainder of this message will contain spoilers for the game.

I intended for the story to follow Ruby, a mute girl who is unable to defend herself against her bullies. You're introduced to her main bully Noelle and her main defender Trevor. Trevor comforts her and Ruby falls into her own world (we hadn't had time to make a new tile set unfortunately to better represent a different atmosphere). The monsters are just meant to be Ruby's inner demons.

As you play through Trevor is intended to be stronger and then you end up separated from him. Ruby is then forced to learn how to fight her own battles in order to reunite with Trevor and escape. Once she has conquered some of her demons, she is then strong enough to be the bigger person when it comes to her bully, but the world she in isn't real, so neither is that Noelle.

It's then revealed that the final demon is an embodiment of Trevor. Ruby is forced to overcome her reliance on Trevor and become a stronger person. Trevor was in fact never real and only a figment of her imagination to keep herself strong, notice that Noelle never acknowledges him.

I will definitely be working on creating better and more coherent narratives in my future!