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Great game! Here's my feedback:

  • Jumping mechanic was cool; that you had a certain duration of rocket power, and you can only start jumping while standing on solid ground
  • Could not jump while touching a wall
  • Awesome graphics
  • Awesome camera movement
  • Interactive entities did not demonstrate their interactivity
    • My recommendation: at any player position, highlight the current interaction. This helps A) know what can be interacted with, and B) not interact with the wrong thing, when several things are close to each other
    • Interactive display in the weapons room seemed to be turned off, even though it had a message. I suggest that the display be on during the whole level, and instead, have some other indication that the sensors have all been activated
  • The mini robot hanging out with me didn't do anything
  • Cool particles
  • Cables that squiggle and wrap around stuff. Neat. That was fun to mess with.
  • Cool job

Thanks so much for the detailed feedback! I really appreciate you taking the time to give it a play and provide all your feedback :) 

This game was made for a game jam, so some of these I definitely knew were issues, but couldn't implement an elegant fix in time. Highlighting the targeted object is definitely a good shout, I will have to keep that in mind for the future as it definitely would've helped. I have seen many a player struggle with the sets of three outlets. 

Thanks again! :D