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I found some material on this issue.  One is make sure "Emulate Touchscreen" is enabled in the settings which seems to be a common one.  Another is a scaling issue that seems version related and the last is a hidden layer blocking the inputs with code examples.  Hope this helps!

https://www.reddit.com/r/godot/comments/91gdlk/touchscreen_input_on_area2d_not_w...

https://godotengine.org/qa/22834/touchscreenbutton-not-working