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Alright, I played again and that bug didn't occur - victory! Really enjoyed the cleverness of timing when to cut off the enemies supply lines, and then coming in with forces to rebuild my own supply lines.. This is my first hex war game I've played, pretty cool! Feedback: The ai's strategy of going straight to take out my supply lines rather than attacking me inside my victory condition land feels questionable!

I played this a few more times to work on my strategy.. Sometimes the ai strategy worked really well and when it connected to supply to the north east and south it was really lethal.. Really fun to win though, though I suspect insurgency isn't quite as effective, once you get Russia cut off from it's supply, there's really no way for them to come back, since we get 4 insurgencies to their 1 counter insurgency.. Anyways, good work!

(+1)

Thanks for playing!

Yeah, it is tough to strike a balance with the insurgencies in this game.   When building this, I assumed that insurgency would also include non-violent acts of civil disobedience that could really disrupt Russian supply lines.  I envisioned demonstrators blockading roads and camping out on run ways.  Russia would have a tough time breaking up these kinds of demonstrations without resorting to violence.   Supplies are not getting through AND you have to send lots of troops to arrest demonstrators.  

Nice, that's pretty well thought out!