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The temple itself is huge!  I'm really impressed by all the detailed shapes and unique rooms / corridors you put into the structure, which made exploring the temple feel really nice!

I initially thought I needed to find two keys to open the two starting doors, so I spent a lot of time wandering around outside looking for keys, haha!  A popup notification showing the player to press "X" at these doors would be nice, just so clueless players like me don't get hung up on them.

This is a really solid start to a 3D dungeon exploration game.  I enjoyed walking through the temple and reaching the end artifact!

Thanks. :)  I was thinking of giving the key doors a different texture, but ran out of time. 

I've been reading articles about blocking in scenes and thought I'd try making my own dungeon in the style of games like Zelda or Tomb Raider.