Love the game, probably my favorite thus far.
I want to say the concept is great and the execution is fantastic. One thing though is the dual-gameplay kind of is hard to manage as a player. You end up just watching the match-4 and not care about the tower defense, just making sure that you create enough ingredients of each type.
The shades of green are kinda hard to read sometimes.
Bonus points for the data types as ingredients names.
I know this would have asked more time and playtesting but I think there would be some tweaking to do in order to make the player strategize what data-types they create.