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Pretty game! Sadly I couldn't finish it because the illumination makes my head ache after a while (the game is too dark and the runes too bright, the effects are neat tho). I don't know if the intention was to get the player lost in the labyrinth but I felt a bit frustrated at the beginning, specially because it's hard to see. I suggest adding landmarks to help the player navigate the cave (in absence of a map)

Yeah I definitely love that idea of landmarks/a hint system. Sorry about the strong contrast, I definitely feel like the lighting could have been a little more balanced. Either way, thanks for giving it a shot, and leaving this helpful feedback!