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I've heard of non-Euclidian games before, and decided that I'd want to test something small out before trying a full-fledged game; For some reason, this game just completely agreed with my way of thinking

It's a really simple concept: doors that *should* lead to somewhere lead to somewhere else. A completely different level? A completely different side of the same room? Who knows, and that's the best part of this game

My playthrough: