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This game is awesome. Love the setting and the design of the kitchen. I did find some flaws in the movement system. I found that the best way to jump high, travel far, and climb walls was to have the camera point up at the ceiling in the direction of movement. Unfortunately the camera often clips through the walls and floor and obstacles making seeing a challenge. If you are working in unity I would suggest taking a look at cinemachine since it has options for moving the camera if there are obstacles between it and the player. Anyways, very nicely done!

Thank you for your feedback and advice. This way of "flying" is possible to get to distant mugs. We left it because the kitchen didn't turn out to be very well connected for a full walk on the ground.