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(+1)

Thanks! The working animations are just placeholders for longer (about 60s) animations which im working on. But those animations are bit difficult for me since im primarily a developer with side exp on modeling. But yeah, i do understand the grinding is bit too long. I'll make the working session more profitable on next release.

Hunger and Energy should decrease over time even though no activity is being performed. The timer system is de activated due to a bug.

Im currently working on more human like models rather than catoony type.  here is a snap of that.   currently on testing. ill probably publish this tomorrow eve.



Thanks for your feedback.