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(4 edits) (+1)

Ahh, yummz. Finding the ingredients in unexpected places while listening to a crunchy guitar tune made me laugh out loud. Storytelling and art paint a strong atmosphere as if this is a world of it's own that you enter. Feel like the indie scene would benefit from more wonderfully weird game experiences like this one.:^) I had some similar difficulties as people are describing with the controls, but in the end I got it. The picking up with E was confusing to begin with, I was dropping things accidentally, just to pick them up again. I wonder if you had something additional planned for the E key that wasn't implemented? I ran around for a bit with my hotdog wondering what to do next and triggered the end scene by chance. Level design felt well sequenced to me. I was able to quickly understand that the table was the assembling station. All in all, this is unique, enjoyable and influential. Really! Congrats on some awesome stuff here.