Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Nice work guys.

I really liked how polished this game is. Played till the end of it. Having in mind that you raised the bar high, here are a couple of good hearted comments for what could have been even better:

- skippable dialogue is always preferable no matter how good the VA is

- enemies were a little on the easy side. didn't have to stealth even for a second. if they have a little more punishing AI (like following you if they see you) and even harder enemies on the next levels (with faster bullets) "crawling" might become more crucial than to just go into shafts and duck below beams. You could actually use it for more stealthy tactics when enemies are hard to outrun. 

- boss battle was cool. but some how the boss stopped attacking me at one point and I just had to wait for the beam  for 2 mins to kill him. Probably a bug.

Besides that I'm amazed by the polish made for 48 hours. For that you get a five!