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I like the pace and the level of difficulty which is not too high. And I like the art, especially the squirrel animation very much.

Occasionally the squirrel would come through the walls (eg, dropping from up high) and then there is this brief moment of being stuck, but it happens like once a level at most.

(+1)

Thanks! I wanted to make something that wasn't too long just to be a quick little game for the jam, and also because I think 3 levels was about all I had time to make before the deadline. I've tried to diagnose how exactly the player can go through walls or get stuck in the floors, but it's still a mystery to me! As long as it doesn't break the game I am ok with that this time around :)