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I absolutely wish it was as easy as clicking a button. But game development is not the easiest thing to get into. It took me almost 2 years of failed prototypes and losing motivation between the release of my first game, None Left, and this one.

But if you do end up getting into game development, I don't want what I just said to discourage you. Each failed prototype is a new concept learned. Each time you lose motivation is another opportunity to start another project you will be proud of.

...Sorry that got kind of philosophical. But I make my games using the Godot game engine. It's free and open source, and relatively easy to learn

im taking coding classes for my 10th grade year kinda