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I like the idea, and that way your body catches up to you when you cling to a wall was a nice touch, but I unfortunately felt the game was too frustrating to play as it is now. It's a lot of little things, but they add up pretty quickly, like how you can't escape from spikes if you land on them, to the fact the camera is pulled in way too close to see ahead of you, plus a lot of little collision bugs here and there.

As a piece of advice, I've found that it's best to make a really easy game for game jams, just so everyone can see all your ideas without getting stuck. And, adding onto that advice, if you feel the game's difficulty is just right, then it's actually way too hard, since you already know all the rules of the game while the player won't. Hope that helps :)