Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I think it is too easy to avoid getting hit. I notice that when you do get hit, the difficulty increases (movement patterns change, number of arrows increases, and speed increases). Maybe the difficulty could increase with time as well as (or maybe instead of) hits?

Hi, I didn't program any difficulty increases (the level just repeats again and again). But you are right, the difficultly doesn't increase every repeat