Hi Yal !
I completed the demo and it was interesting but I noticed that the enemy knight throughout the game (especially near the end section) will go off-course and move diagonally upwards in areas it's not supposed to (as if it were walking on an invisible set of stairs). If I were to purchase the project file, may I ask please how to resolve this in the code so the knight moves regularly and on-course? It seems like an odd glitch / bug. I experienced this initially near the end section of the demo and I replayed the demo to re-affirm this.