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The cute art is what pulled me in, it's also what kept me grinding away at it.  The first room is not generous with its collision, so it took some time to solve the puzzle, but i especially liked the boss at the end.  It was fun realizing that i needed to use the environment to hurt my enemies.  I feel like it could'e gotten more creative with it's ideas, and yes the music is repetitive.  But if this is a first game by someone then they did a good job.


If the box throwing guy had a shadow  under the boxes to show where they would end up, that would make it easier to lead the enemies into them. 

Good art style.