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Hello, that issue occures when your avatar is using outdated shaders. I'm adding support for old shaders in the next version but for now you can contact me on Discord and I might have a temporary solution for you until the next version comes out.

Thank you, thats really awesome of you! Sent a req on Discord.I've been using the standard Unity shader, so any recommendations to help would be amazing!

For VRM avatars you should use MToon because that's the standard. For any other material you should use VSF format.