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Thanks so much for the kind words ! Agreed entirely on both points, I really wanted to get more enemy variety in there because it does run out of steam as it is currently. I'm also not 100% sure a skilled enough player wouldn't be able to go infinite and only stop due to boredom - my testing I always end up dying to a careless mistake, never because it actually got overwhelmingly difficult. I'd love to get this to a place where players getting bored isn't an issue :)