Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

In my experience, game design articles exist in bubbles difficult to penetrate from outside. The Alexandrian (who is the name of the blog with the three clue rule) has been a massive innovator as far as TTRPG game design and designing game structure goes, I'm sure that some of those ideas could be stolen successfully for videogame design as well!

A node-based scenario designed with the three clue rule could achieve something like The Forgotten City, for example, pretty easily and in a short amount of time, as far as the planning early stage goes.