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(1 edit)

seems to be running fine, only issue is the colliders of the ship seems weird, as when im stacking the booster, and nothing is near the ship, it seems to want to lose a flap or 2, or bounce of the pad entirely

Odd, there was the same problem on Linux. But also on Windows sometimes I had it randomly popping up from its stand. I hope to fix it with the new update which should come out in a few days. 

If you can't stack it right now, you should still be able to load the full stack at least via the main menu.

Is the mouse interaction with the control panels working? There were problems on Linux, so maybe Mac is also effected.

Yes, i am able to load the full stack via the menu, and sometimes whilst interacting with the control panel the mouse goes off screen and opens up the dock, making the control panel slightly harder to use

ok, thanks for the feedback! I guess, I should make the cursor behaving similar to Linux then. Probably I change it completely in the future when I don't use WebGL anymore.

(+1)

I just payed for StarbaseSim. I followed the methods described. It is a non-starter.

Neither changing permissions or using terminal worked. 

I am using a 2020 MacBook Pro running Ventura 13.0.1 (It is usually stated when an app is too old for the latest systems, but I could not see any such warning before I payed). If you have a new version on the way I will wait a bit, but if not I think I should have my money back.Can't open

I probably should reply here as well, if someone sees this. I am working on this problem and you can find more below in the thread with spacelewiss

In any case, the old version from August seems to work. So you can try this.