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That was deeply unpleasant and really good. God, for each scare I was expecting I was turning my laptop screen away from me and turning down the sound. It definitely took me away from my "this is just a game in a computer screen" and I had to say to myself in my head "It's just a game" for the animal fear that this game started in my brain.

Absolutely brilliant scene setting: the limited "house survey" arrow keys are so realistic that the rest of the game felt horribly plausible. I love the touches of the placeholder names. 

I was expecting jumpscares so I am very happy to say that there aren't any that are very startling or unexpected, and it really is atmospheric horror all the way down. Somehow, this game makes you feel like you are the one who has to expose yourself to the horror, by clicking on the objects or entering a room or rounding the wrong corner. My favorite moments are


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the one where the scan has failed and you have to open the doors again and look through them, and the timer of which I was certain had a jumpscare at the end of it and was terrified every second. 

The end and the meat theming wasn't too bad, in my opinion it reduced the horror to see it go from a horrible semi-realistic house to a fully fantastical ground beef people and meat dimension, of which my heart is grateful for.