
I tried several runs, died a ton to the first guy and killed the first guy twice. I've never played a match-3 roguelike so I think the idea is fresh and cool. I like that you are not limited to swapping one over like traditional swap 3s, which might need to be explained to the player, and I like the different orbs having different effect which I found out when I gained a new orb (I realize now that inbetween fights you can actually view your orbs so that's good.) However I believe there's a slight balance issue, the first fight of the game should be easy on the player and get progressively harder to the point where if you don't get the right relics you lose. The first monster has a lot of health and does a lot of damage relative to what you the player can block, heal, and deal. It is possible to kill the first monster but very difficult and I never killed the second. If this is a get good scenario please let me know. The only other slight I found is that it didn't seem that matching 4,5, a cross pattern, or comboing increased the effect of the orbs that much. Since these are slightly harder to pull off I, as the player, would expect a bigger payoff. If this is the case then I missed it, and perhaps text onscreen would help players realize this. I think this is a cool idea and looks good and actually has a pretty good story & theme compared to most rogue games. I look forward to seeing this game progress.