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Shroom and gloom isn't a very difficult game, but I don't mean that as a negative.  It's fun to mess around with the different interactions and see how I can roast these mushrooms the next run without having too much pressure to play optimally all the time.  This game has a fun little gimmick and a lot of heart.  I'm excited to see that you're still working on it and I'm sure I'll have a blast with all the future builds too.