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Nice mechanics, I liked running through the bullets after a firefight, sending them everywhere! I had a bit of an issue where the character occasionally got stuck when running, but that's such a minor thing I'm not even sure why I'm mentioning it. Perhaps because it was about the only thing that disturbed gameplay a bit!

Would've loved to see a few more levels and a bit of increased difficulty.

Well done! :)

(+1)

I know tilemap colliders in unity don’t work the greatest

I know what you mean 😂