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My daddy taught us not to be ashamed of our dicks. Funny and cool Gachi game with some neat gameplay. I liked bouncing gimp slave balls into each other and destroying them. Not sure how exactly the health system worked so maybe some clarity in that would help.  Great music and sounds, and the variety of obstacles/enemies was great. Look forward to some more deep dark fantasies!

(+1)

Thanks. I'm still figuring out how exactly to handle health. About a week ago the player had 8 hit points (re-presented by hearts) and enemies had a small chance to drop a +1 health item if you were missing any.  Currently enemies always drop those white orbs which either restore health (if you are missing any) or give you additional score if you are full.

I'm still pondering if I should just make the player invincible (like in Wario land 2-3) and have the player drop some score items when they take damage, so actual dying would never be an issue but you'd have to avoid hits to get a higher score. Getting all S ranks will be a requirement to get the game's true ending.