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Thanks for taking the time to share your thoughts. This is extremely helpful and I cannot thank you enough for providing your feedback. You're absolutely right: the demo is overtuned right now, there are major bugs that need to be fixed, and the balancing is simply off. I decided to release the demo early because my development style thrives on feedback, and you provided it in such a thoughtful and constructive way. I really hope you will join my discord server and continue to provide feedback as I release updates. 


I'm currently working on a major update to the demo which includes:
  • Visual indicators for when characters' arms and legs are bound. While this is purely cosmetic, I think it really adds to the sense of immersion
  • Ability to tune the difficulty
  • Equipment 
  • Rebalanced skills 
  • Updates to the morale mechanic

I appreciate both the response and the offer to join the Discord! Unfortunately, I like to keep my Itch.io reviews and that apart, so I likely won't be joining anytime soon (I have made exceptions before, however). I have decided to follow you to keep up-to-date on any future releases, so I'll still be here for any further feedback and suggestions! Albeit my suggestions are more personal preference-based than actual universally loved changes, so maybe not. 

Either way, despite the rather negative tone I gave in my review, I'm enjoying what exists of this game thus far, so I wish you luck on any future development!