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(1 edit) (+4)

Between this and A Slide in the Woods I’m noticing a distinctive style in your work. You seem to have a knack for creating an effective atmosphere with relatively simple sound and visual cues, and your games are very tightly designed around creating a single core experience.

This Tornuktu of yours feels very realistically like something out of actual folklore, but its design and presentation has an otherworldly, almost dreamlike quality to it that makes it feel like something surreal and frightening. Add to that a sense of effective pacing and surprisingly immersive but minimalistic animations and you’ve got a real hum-dinger of an interactive story.

Despite simplicity being a very deliberate design choice in your games I find myself replaying them over and over again to drink in certain details of them. They grab me in ways that even very good games often don’t, and you manage to pull off that effect in about a five or ten minute experience, which I think shows that you’re capable of doing a lot with very little.

I genuinely believe you have a talent for what you do. Please keep doing it as much as you can.

Deleted 2 years ago