Hey, so i played through your game ;)
What grabbed my attention was the nice orange - blue color pallete.
Obviously, as of now, there isn't much else that makes the game stand out ;p. If you have some time and ideas, try adding a unique mechanic, it may seem like there's nothing left to invent in the genere, but even a small twist can make a big difference.
The controlls are ok, a bit slippery.
Level design is simple, but that's how normal for prototype, i liked the use of lasers. I'm not really good at platformers, but only level 8 was challenging.
A couple of minor issues:
- After completing game, if you backtrack and complete a level, you cannot go to further levels, you have to beat each level again from that level.
- Going uphill is very slow (maybe it's intentional).
- The camera doesn't capture level borders.
- SFX option doesn't change anything.
Good luck on further development!