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¨Played demo on steam. Looking for best place to leave feedback. Point me in right direction if here is not appropriate.

First off, awesome concept, great visuals, feel, lore, in depth systems and mechanics. Overall very positive.

However some issues:

1) Need a save system, I cannot play this game long enough in one sitting to finish it, nor do I have the skills to do so. (Use of safe rooms and gold are my first go this for this mechanic)
2) Need context boxed to pop to better understand what things do and what they mean. ( like +2 dex, Dexterity normally means how well you can hit something, how ever int he current system I dunno if +2 is significant or not or what it truly changes about my character.)
3) Need a map system of some kind. (make it only update in the "safe room" and only readable when In light. For the looks of the map have a look at how the game "The long dark" draws it's map.)

Would love to write more detailed ideas but need a better space to do so.

Thank you for feedback! Save system will be available later (at least saves will work on exit from the game). Also we will improve the UI and add explanation for the hero's stats. 

Some kind of maps (maybe) will be presented near to release of the game when the Dungeon levels design will be totally completed.
You can write your suggestions here or on Steam forum where you wish. Thank you for your support!