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(+7)(-1)

Hello and forgive my poor ability to speak English, I would already like to say that I love the Games and even Roshutsu in general. But it is rare to find good games with real interesting gameplay.

So I have nothing to say about the direction of the games.

I would just like to come up with some idea to bring the games to life.

-Map: Rika looks like a classic student so they could have a day level in a high school or a third school at her age.

-time and population: You could extend the time that she can spend outside until about 12H, adding more NPCs from 6h in the streets forcing her to be more attentive to danger.

-Special zone: There could be instantiate zones where Rika could have access by going there by herself like a public bath, or even a minimarket

-Streaming is good: The addition of Private Camera on certain area, which would increase its excitement to flash in front of it.

-Object to steal: The addition of the possibility that a person falls on a piece of clothing and decides to leave with it, the inability to get dressed.

-Satyre: In normal mode where exploration is free, The possibility that a particular NPC (like an old pervert) when she points out this one, the following night he will be more attentive when she passes not far from her journey or even begins to follow her from home.

-Rainy day: Rika always goes out at night and when the weather is clear, but it would be as fun as she is on rainy evenings or what she is wearing would turn slightly transparent when she is wearing white or just balling her body if she has no bra, also causing her to fall flaunting under her skirt when she runs in puddles.

-It's a trap: Rika is a young woman, that's good ... But some players have different tastes, add other characters, like a muscular man or another very feminine, and add someone else might like a futanari.

-depravity: The addition of a rather big mode, add a state of morale which will drop as Rika blinks, allow to unlock the possibility of dressing less or in more tendentious ways.

- Dangerous window: There could be risks with house windows where a person would not lie down yet and walk past naked or blinked in front could be at risk.

(+3)

 "follow her from home"-9th paragraph
"depravity"
I would disagree with these points for this changes the scenario and thus setting. A system to grind toward is a good idea but I don't think it should be structured that way. Instead it being a unlockable toggle gained from an achievement to dressing less. Yet the idea of more precarious outfits, were a mistake might leave you wearing less, would be interesting.

Basically I would not want the status quo to change and rather stay stagnate. Focusing on other aspects of Roshutu. Also not lessening starting clothing as a depravity meter reward .

Everything else is some great thoughts and I too would like to see these introduced into the game.

(1 edit) (+2)

Agreed, maybe starting off with only a handful of clothes, and have shop to purchase new clothes via the laptop, and special clothing/items via achievements 

Also, adding in an overshirt option would be good

(+2)

+1 for traps