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In the game The Shuttle, a recording is played that the player is able to read through. The setting of the game is a space and features a crew in charge of cleaning old ships drifting in space. The setting is well established with the space background and the explanation of looking through a space recording. The images included with the dialog also helps with the immersion. The images help visualize the unfamiliar setting. The first choice in the story is to decide who will return to get a scanner. Depending who gets the scanner, the story will split and different outcomes will be shown. The main storyline revolves around the crew finding a mysterious being in the ship and having to escape the ship. Depending on the player’s choices, the main character and the crew may escape. Or the player and the crew don’t escape. Other possibilities include a combination of the main character and part of the crew escaping or being trapped. These choices, along with the narrative and images, create a replayable experience. It was engaging to look through all the different paths and read the different outcomes. The sense of mystery and horror elements created an atmosphere fitting for the sci-fi setting. I think the mystery in the game helps with the engagement. Enough details are explained for the player to be confused but not all is explained so the player will get bored. Players may be left wondering what is happening and may read closer in order to see more context clues. The story is also written in a first person perspective which also helps with the sense of engagement. When the player makes choices, it is apparent to the reader of what the consequences are. These choices are especially apparent after replaying the game and reader through the other possibilities. The story also features a few other characters. Wagner and Simpson seem similar to each other, however the different story paths that feature the character are different from each other. When the main character and Wagner or Simpson meet the unknown creature, different outcomes happen depending on which characters meet the creature. The creature featured towards the end of the story also plays a major role. There is mystery surrounding what happened in the ship and what even is the creature shown. Because of how the story is told in a first person perspective, the creature is not given much information. The details of the story are told through detailed and artistic images of the scenes. They complement the written story well and seem to make it clear to the reader what is going on. The images feature the spaceship as dark and messy which matches the main character’s role as someone who is supposed to go to old ships. Because of the replayability, the game is able to tell a few interesting ways the story may end. It also features interesting choices for the player to make that causes different outcomes. The game overall is a well written short story featuring interesting choices and engaging imagery.