The main mechanism of this game is the main character eating colored beans. Players need to click the arrow keys to control the movement of the main character. The rule of the game is very simple, but it is fun. The time of the game is 10 seconds in total. Players do not need to spend much time studying how to control the main character and the goal is to get a higher score.
One feature of the game is randomness. This is because the location and number of beans appearing are random. In order to eat more beans and get a higher score, the player needs to move quickly. This game is challenging because the colored beans are constantly changing positions. When there are no beans around the player, he or she will want to move to the next position. But the beans change so quickly that it is hard to get to the place where they need to be eaten. Sometimes it is very lucky that there are plenty of beans around the main character. The player doesn't need to move too far to get a lot of points at once. Sometimes I become disappointed because the beans are all far away from me. The beans will become more and more as time decreases, which satisfies the player. Because the less time there is, the more players desire to be able to get more points in a short period of time. This game reminds me of Gluttony, they have similar rules. It would make more sense if the beans could change position more slowly, like once every 5 seconds.
The main character of the game is a yellow object. The direction of the main character's mouth will change with the direction of movement. To make it look more vivid, the designer added animation to it. The designer has added a little bouncing animation to the main character to make it cuter.
Another noteworthy point is the sound effects. The background music is added to make players feel the tension and will speed up the speed of clicking according to the rhythm of the music. In addition, whenever the main character eats a bean, there will be a special sound effect to tell the players that they have gotten an extra point.
The game sets up multiple levels. In the beginning, it always shows “Unable to get to the next level.” I have tried many times to get the score to the next level. If the designers can gradually increase the difficulty in each level, it may make players more willing to spend time on the game. The second level of the game is to eat all the beans in a limited amount of time. For me, the second level seemed easier because all the beans were stationary. The player moves with a purpose to make each step count. Meanwhile, I found an interesting thing, it seems to be a bug. When time stops, the player can still control the main character until victory.