Coconut Bounce has a very fun and exciting gameplay loop that kept me playing multiple times. One of the first aspects of this game that caught my attention was having a high score to work towards. After each death, you can start over by the simple press of a button to attempt getting a new high score. This type of gameplay seems old when compared to newer story-based game, but I found it very entertaining. I found self-motivation within me to continue playing to get a new high score, and at one point wanted to hit 20 points as a personal goal but was very hard to do. Being able to see high scores from round to round kept me motivated to do better on the next run, even though the current run may not have gone as intended. Though it’s a simple concept to add to a game of this nature, the high score kept me playing much longer than I would have otherwise. Another aspect of the game that caught my attention was the animation of the coins. I have worked with this tool in the past and even on my final project, but I didn’t even think about having object animating like the coins did in this game. Although another small detail, I didn’t expect to see it and it was a nice touch to add to the gameplay. Speaking of gameplay, I don’t think I’ve ever played a game with this type of gameplay. Typically, I am in control of the object I must use to avoid objects or control, but in this game, you control a coconut that is used to control the ball that must not get hurt or die. This is also how you score by obtaining coins during the game. This was unique, since I expected to control the ball itself rather than an object which controls how it interacts with the world it’s placed in. This unique gameplay kept me engaged for a much longer time than anticipated, which made me enjoy the game more and more as I kept playing. Although it was unique, at first it was extremely frustrating to play like this. Since I had less control of the object with the lifeforce in this game, I was extremely annoyed when I failed or lost the level. I had to drop this game after losing multiple times in a row at first, but quickly came back and realized how this game is supposed to be played rather than comparing it to how I expected it to be played. This game taught me to take games as they are rather than what I want it to be. Instead of avoiding playing this game cause it’s not what I’m used to, I stuck with it and began to discover why it’s so much different and special compared to other games that are like this. I am glad that I stuck with this game, cause it was a lot of fun and the loop kept me entertained with it’s simplistic additions to a known formula.