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Last Tea Shop is an atmospheric solo ttrpg about running a weird tea house.

The PDF is one page, and neatly organized. Everything is easy to read and has a consistent aesthetic, and there's even a tiny spot of art.

Last Tea Shop's writing is strong and atmospheric, and it's also kind of ethereal and comforting. The tea shop and its customers are weird and slightly tragic, and so are you, but this isn't framed as a horrible, permanent thing. Life is arduous and lonely, but also there's solace.

Mechanically, Last Tea Shop is pretty simple. You progress through a set number of days, periodically encountering and chatting with customers. You brew them tea while talking, which changes their mood, and eventually they chat some more and move on. At the end, a Veiled One arrives, and you decide how the story concludes.

I couldn't quite figure out how supplies restock (is it only through visitor gifts?) or how tracking measures of a supply work, but you can kind of handwave this. The game isn't about rigorous inventory management, and it seems fine to assume you just start with one of each supply.

As far as player resources, the game's rules are explained thoroughly and there's also a character sheet provided. The sheet is neatly organized and a little understated.

Overall, for players looking for cozy and well-made solo games, I think this is a stellar pick. There's notes of Spiritfarer, VA-11 Hall-A, and other games that are designed to feel intimate in scope in here, and Last Tea Shop executes on the style perfectly.

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Thanks for your thoughtful review!

The only way to restock supplies is through visitor gifts. I'll try to figure out a way to explain this in the guide.

I am working on an zine-length version of tea shop, which includes rules for venturing away from the stall and foraging for supplies. I'll always keep the original as tea shop "classic", but the updated version will offer a deeper and more varied experience.

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Are you still working on the zine-length version? I'm really enjoying this game, I'd love to see more of it

I put it aside a while, but I picked it back up a week ago and have been working on it each evening. Aiming to publish it before the end of March. Looks like it will be around 16 pages.

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Awesome! I'm looking forward to it!

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Hi, any news on the zine- version of the game? It is such a great game with a great atmosphere. I love playing it during my quiet time and would love to have a deeper version

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I got close prior to Easter, but then life got in the way and I haven't had a chance to work on it. I'll try hard this weekend to wrap it up, but it still might still be another couple of weeks. Here's a sample spread showing how things are looking. Art by the amazing Stoneshore.

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That's amazing. I don't mind waiting, do please don't feel rushed. Totally understand..masterpieces always takes time!

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I was wondering about the restocking as well!