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This was really good! 30 deaths (most of those on the last boss), ~12:30, all secrets found. Very good design, easy to follow, simple but effective presentation, and the secrets were compelling to find.  I don't really have much constructive feedback to give, it very much seems like this game did exactly what you set out for it to do.

Also, I went into this game with some hesitance due to being color-blind, but having the indicator boxes at the bottom of the screen presented in the same order you unlock the abilities in was a super nice touch and I had no real problems playing the game, so thanks for that!

If I had to pick a couple of things to give feedback on for future releases:

- the powers weren't used in conjunction very often. There was a moment where I had to transition from speed to small to solve a puzzle and this felt good, but there was a safety window between the transitions so it didn't really test my ability to change on the fly. 

- The SINK ability also felt underutilized and disconnected from the other abilities. Maybe rebranding it as INCREASE WEIGHT and allowing it to do something outside of water as well would open up some design space.

- I'd personally say this felt more like a puzzle game than a Metroidvania, but it does check all the Metroidvania boxes so it's probably more of a 'me being stubbornly locked into genre ideas' thing more than a criticism of the game itself.

Honestly though, really good game and I enjoyed every moment of it. Great job!