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When I was young I remember owning small contraption where you would peak through a tiny hole in the front and inside you would see what appeared to be a 3D landscape of a jungle. I loved this thing and it baffled me in the beginning! Until I realised that the 3D image was just an illusion, created by many and many layers of 2D drawings in the correct positions creating this effect.

This is what the game immediately reminded me of! The most brilliant thing about this project is the way it handles environmental art and design. It uses a wide variety of fantastic 2D 'paper-like' drawings to create an immersive and atmospheric three dimensional depiction of a Peruvian rainforest. This is of course a method that has been previously used but here it succeeds so well in communicating the wonderful atmosphere and themes of the game. This is primarily achieved through the simple and delicate arstyle, the variety and density of assets as well as the wonderful color choices.

There is also much to be said about the unique cultural subject explored through this game but I think that's better left to be experienced first hand by the player! Great job!

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Comments like this make games worth making :), thanks for enjoying it so much.