Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Prompt 1:

When I play the game for the first time, there are so many uncertainties in my mind. In another word, I really have no idea about the purpose of the game at first. There are so many blocks around on the screen and I as a play only can control a very tiny block with my mouse. Besides, when I first play the game, the information about the game is small at the right top corner and I did not notice that, because they're too many things that require me to understand about the game itself, for example, the purpose of the blocks, do I need to avoid them, how to win, etc. The random big blocks always chase me which makes me tense. Besides, after the touch one of the big block, the number of blocks increase dramatically and the speed of the block increase as well all these makes me tension again. At that moment I still didn’t get the idea of the game. After I chased by about over 10 blocks, the game is over and it said I lose. In sum, there are several things that make the uncertainty in this game, first, there is no clear instruction about the purpose of the game, and the information on the top right is a little bit small. Besides, the speed of the blocks is quick as well, and the chasing mode makes players tense. However, all these uncertainties make the game fun as well, it provides play a chance to feel the purpose of the game.