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Prompt 2: “*starwar*” is a game where the player is tasked with shooting asteroids as they are randomly spiral around the playspace.  These asteroids threaten the player as if they hit the player, the player will immediately die and the game will be over.  The goal of the game is to destroy as many of these asteroids as possible to gain points.  These points add up and are totaled when the player dies and the game is over.  The goal is simple, get as high of a score as possible.  The player is able to dodge the asteroids by moving the mouse.  The player is also able to shoot down the asteroids by aiming at them, timing the shot, and firing from their ship.  The more asteroids destroyed the more score the player gets.  The game tries to make you lose in several ways.  Firstly, the asteroids are plentiful.  Having so many asteroids makes it hard for the player to dodge them all effectively, let alone aim and shoot them down in a controlled manner.  Secondly, the asteroids come in and out of the play space in a random manner that makes it hard for the player to predict where they will come from.  Another way asteroids are made difficult is that they split up into even more(smaller) asteroids when they are shot.  These small asteroids add to the first level of difficulty. Another way the game is difficult is combining mouse movements with keyboard shooting.  This takes extra coordination from the player.  Aiming the ship is yet another way the game is difficult.  To aim the ship the player must use the arrow keys to get the ship in the correct direction, strafe using the mouse to help aim, and then time the shot with where the asteroid should be when the projectile arrives.  A way the game could be made even more difficult is if the designer didn’t allow the player to have unlimited projectiles fired at once.