This game is fantastic.
I cannot praise the atmosphere, gameplay, jumpscares, and overall plot enough.
Decrypt excels at building tension, suspense, and making you curious to keep on going. All the while feeling cold dread. I was legitimately glancing up at vents every so often and hated rounding corners. Definitely got my heart racing!
As others have noted, the movement to walk and turn is much too slow. At times, this impacts gameplay negatively in the sense that it can be hard to turn and run to escape. Which causes repeated (unnecessary) deaths that can take away from the scare factor after doing a section multiple times when you know what's coming. A brisker pace definitely would have helped.
Other than that, I loved this game. I actually almost didn't finish it because of the fear it induced.
Personally I love that the game is told through emails, environmental details, and that the writing doesn't insult the intelligence of the players. Even if you can piece together what's happened, it only makes things more scary. Especially as you find out more about the doomed vessel, it's crew, and know where you must go to hopefully escape.
The environment and level design, smart gameplay, sound, and atmosphere stand out the most to me. All of these elements combine to make a truly immersive, impressive, and memorable horror game.
Thanks for all the time, effort, skill, and passion you put into making it! Can't wait for more horror from Crux Game Studios.